Die Electronic Sports League (ESL) ist eine der größten und ältesten E-Sport-Ligen weltweit. Sie wird vom Kölner Unternehmen Turtle Entertainment betrieben. Die ESL ist der Markenname des Kölner E-Sport-Unternehmens ESL Gaming, das wiederum mehrheitlich dem schwedischen Medienkonzern Modern Times Group gehört. Die ESL (ehemals ESPL, früher verwendete volle Bezeichnung Electronic Sports League) ist der Markenname des Kölner E-Sport-Unternehmens ESL Gaming.
Folgt ESL DeutschlandDie ESL (ehemals ESPL, früher verwendete volle Bezeichnung Electronic Sports League) ist der Markenname des Kölner E-Sport-Unternehmens ESL Gaming. Noch größer, noch besser! Die A1 eSports League Austria startet mit 6 verschiedenen Games noch einmal voll durch! Jetzt anmelden und mitspielen. Rocket League. RL Fall Season CH! 03/ With pride and joy we're announcing that from today on we're the Swiss Esports League by wisdomofthecrone.com
Electronic Sports League Navigation menu VideoThe Penta - Best of the Season Über eine neue App für die Playstation 4 sollen Krypto Börse Vergleich besonders unkompliziert an Turnieren teilnehmen können. Vor allem die asiatischen Teams werden in ihren Heimatländern als Spitzensportler angesehen. Rocket League Score in the Arena. Symbol für Drucken Drucken. Die ESL ist der Markenname des Kölner E-Sport-Unternehmens ESL Gaming, das wiederum mehrheitlich dem schwedischen Medienkonzern Modern Times Group gehört. Die ESL (ehemals ESPL, früher verwendete volle Bezeichnung Electronic Sports League) ist der Markenname des Kölner E-Sport-Unternehmens ESL Gaming. ESL Play is the world's largest independent league for esports. Established in , we're proud to be the home to those who love competitive gaming. Die ESL Meisterschaft ist die Königsklasse in Deutschland. In verschiedenen Disziplinen messen sich die stärksten nationalen Spieler.
The announcement of the team was met with controversy, being dismissed as a "gimmick" to attract the attention of men. There have been serious violations of the rules.
In , eleven StarCraft: Brood War players were found guilty of fixing matches for profit , and were fined and banned from future competition.
Reports of widespread use of performance-enhancing drugs PEDs in esports are not uncommon, with players discussing their own, their teammates' and their competitors' use and officials acknowledging the prevalence of the issue.
Conversely, drugs with calming effects are also sought after. Some players take propranolol , which blocks the effects of adrenaline , or Valium , which is prescribed to treat anxiety disorder , in order to remain calm under pressure.
The unregulated use of such drugs poses severe risks to competitors' health, including addiction , overdose , serotonin syndrome and, in the case of stimulants, weight loss.
They commonly drink caffeinated drinks or use energy pills. There has been some concern over the quality of life and potential mistreatment of players by organizations, especially in South Korea.
Korean organizations have been accused of refusing to pay competitive salaries, leading to a slow exodus of Korean players to other markets.
In an interview, League of Legends player Bae "Dade" Eo-jin said that "Korean players wake up at 1 pm and play until 5 am", and suggested that the hour play schedule was a significant factor in causing burnout.
To combat the negative environment, Korean League of Legends teams were given new rules for the upcoming season by Riot Games, including the adoption of minimum salaries for professional players, requiring contracts and allowing players to stream individually for additional player revenue.
Players must handle their own treatments and carry their own medical insurance, which is the opposite of the norm with professional sports teams. Since most esports play requires many actions per minute, some players may get repetitive strain injuries, causing hand or wrist pain.
Gambling and betting on esport matches have generally been illegal in major markets. The illegality of esport gambling has created a black market and virtual currency.
And since it is not regulated, this may encourage match-fixing by players themselves, and lead to issues with underage gambling due to the draw of video games.
A bright example can be represented by skin gambling , where virtual items earned in games are used as a currency, and it let users bet on the outcome of matches.
The Act prevented all but five states from allowing gambling on sporting events. Some betting houses in Nevada, where sports betting has been already exempted under PASPA, classify esports as non-competitive "other events" similar to the selection of the Heisman Trophy winner or NFL Draft which are considered as legal.
Nevada legalized esports gambling in June , classifying esports alongside with competitive sports and dog racing.
National Collegiate Athletic Association in May , PASPA was recognized as unconstitutional, as the Court claimed that the federal government cannot limit states from regulating sports betting.
This created the potential for legalized esports-based betting in the United States. In , the countries where esports gambling is legal include the UK, New Zealand, Australia, China, Spain, Canada, South Korea, and Japan, and many of them are the international hosts for gaming tournaments.
Just as it happens with traditional sports, bookmarkers and gambling companies do their best to attract as many gamblers as possible.
Yet, one of the biggest issues with the esports gambling industry has been its target audience. Thus, as an important part of the esports audience is underage most governments have been a bit skeptical regarding this market's moral view.
LGD team Dota 2 in August As far as esports gambling goes, most of the bets move within the same nature as they do with traditional sports.
Therefore, most gambling sites offering the booker service allow users to bet based on the outcome of tournaments, matches or special esports titles.
On the other hand, due to the nature of esports, there are plenty of innovative ways to bet, which are based on in-game milestones.
Furthermore, there are different types of betting in esports based on the means of the bet. While an important part of this market is guided by bookers, some games allow bets in their in-game currency.
With the growing popularity of machine learning in data analytics, [ citation needed ] esports has been the focus of several software programs that analyze the plethora of game data available.
Based on the huge number of matches played on a daily basis globally League of Legends alone had a reported million active monthly players worldwide in  and an average of 27 million League of Legends games played per day reported in  , these games can be used for applying big-data machine learning platforms.
Several games make their data publicly available, so websites aggregate the data into easy-to-visualize graphs and statistics.
In addition, several programs use machine learning tools to predict the win probability of a match based on various factors, such as team composition.
As more esport competitions and leagues are run entirely or in portion by the video game publisher or developer for the game, the ongoing viability of that game's esport activities is tied to that company.
In December , Blizzard announced that it was reducing resources spent on the development of Heroes of the Storm and canceling its plans for tournaments in This caused several professional Heroes players and coaches recognizing their career was no longer viable, and expressed outrage and disappointment at Blizzard's decision.
The main medium for esports coverage is the Internet. For popular casters, providing commentary for esports can be a full-time position by itself.
In , the Associated Press ' AP Stylebook officially began spelling the word as "esports", dropping support for both the capital "S" and the dash between "e" and "sports" styles, similar to how " e-mail " transformed with common usage to "email".
Many esports events are streamed online to viewers over the internet. With the shutdown of the Own3d streaming service in , Twitch is by far the most popular streaming service for esports, competing against other providers such as Hitbox.
Individual broadcasters can enter an agreement with Twitch or Hitbox in which they receive a portion of the advertisement revenue from commercials which run on the stream they create.
For several years, MLG. YouTube also relaunched its livestreaming platform with a renewed focus on live gaming and esports specifically.
Especially since the popularization of streaming in esports, organizations no longer prioritize television coverage, preferring online streaming websites such as Twitch.
Riot Games' Dustin Beck stated that "TV's not a priority or a goal",  and DreamHack's Tomas Hermansson said "esports have [been proven] to be successful on internet streaming [services].
The first-place team from the University of California, Berkeley received tuition for each of the team's players, paid for by Blizzard and Tespa. This was the first time an eSport had ever been broadcast on a major American television network.
The broadcast was an attempt to broaden the appeal of esports by reaching viewers who would not normally come across it. However, the broadcast was met with a few complaints.
Those living outside of the United States were unable to view the tournament. Additionally, the tournament could not be viewed online via streams, cutting off a large portion of viewers from the main demographic in the process.
The tournament, filmed at Turner's studios in Atlanta, Georgia , is simultaneously streamed on online streaming websites and TBS on Friday nights.
He felt that higher quality productions, more in line with those of traditional sports telecasts, could help to broaden the appeal of esports to advertisers.
TV 2 , the largest private television broadcaster in Norway , broadcasts esports across the country. Nielsen Holdings , a global information company known for tracking viewership for television and other media, announced in August that it would launch Nielsen esports, a division devoted to providing similar viewership and other consumer research data around esports, forming an advisory board with members from ESL , Activision Blizzard , Twitch , YouTube , ESPN , and FIFA to help determine how to track and monitor audience sizes for eSport events.
From Wikipedia, the free encyclopedia. Redirected from Electronic sports. This article is about video game competitions.
For simulated sports in video games, see sports game. For multiplayer games in general, see multiplayer video game.
Main article: List of esports games. See also: Video game design. Further information: LAN Party.
See also: List of esports leagues and tournaments. Main article: College esports in the United States. Further information: Professional ethics.
This section needs expansion. You can help by adding to it. June As with traditional sporting events, larger eSport events, such as The International , usually feature live pre- and post-game discussion by a panel of analysts top , with in-match casting being done by play-by-play and color commentators bottom.
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Dota 2. Genting Hamburg Professional Counter-Strike competition. G Team Envy Team Liquid. Esports and competitive video gaming.
List of esports players List of esports games List of esports leagues and tournaments. Hidden categories: All articles with dead external links Articles with dead external links from December Articles with permanently dead external links Use dmy dates from December Wikipedia articles with possible conflicts of interest from September Articles containing potentially dated statements from All articles containing potentially dated statements.You think you would be a great fit for the ESL family? We are creating a world where everybody can be somebody. This reflects the founding story of our company, that is still very much in our DNA. We create esports leagues and tournaments that provide more opportunity for participation and progression than any other sport. The Electronic Sports League, often abbreviated ESL, is an eSports league founded in It has over 2,, registered members, thus being one of the biggest gaming leagues in the world, and organizes several Dota 2 tournaments and events. The Electronic Sports League (ESL) is the largest third-party esports organization in the world, hosting ESL-branded pro leagues and tournaments at national and international levels for the most popular games and up-and-coming titles. 12 months 3 days ago by David Powell in: Counter-Strike, ESL Pro League Mousesports bewilder at ESL Pro League S10 Finals European side mousesports flabbergasted thousands around the world as star player Finn “karrigan” Andersen led his squad to a gruelling victory at Odense’s Jyske Bank Arena in his native Denmark. The Electronic Sports League, commonly referred to as ESL, is perhaps the world’s most well-known and respected esports organisation. It organises competitions around the world, hosting some of the largest and most lucrative events on the esports calender. It has grown substantially since being founded in , with eleven offices worldwide, and a number of international television studios. Season 2. Retrieved 5 September ESL One Genting Julian Krinsky Camps Money Slots Programs. Italian Clan Championship 1. · Overview . The Electronic Sports League, abbreviated ESL, is an esports league founded in and operated by Turtle Entertainment in Cologne, wisdomofthecrone.com it has more than 5,, registered members and consists of over 1,, teams, thus being one of the biggest gaming leagues, and has organized several Counter-Strike, Counter-Strike: Source and Counter . · The Electronic Sports League, often abbreviated ESL, is an eSports league founded in It has over 2,, registered members, thus being one of the biggest gaming leagues in the world, and organizes several Dota 2 tournaments and events. EMS One. Official esports leagues and tournaments are presently dominated by a small number of big-name organizers. The Electronic Sports League (ESL) is the largest third-party esports organization in the world, hosting ESL-branded pro leagues and tournaments at national and international levels for the most popular games and up-and-coming titles.. ESL partners with gaming publishers like Blizzard.