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If they ran out of money by landing on another player's space, all of their property and remaining money goes to that player.
The game continues until only one person is left in the game and wins! For more strategies and ways to adapt the rules to your preferences, read on!
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Related Articles. Article Summary. Part 1 of Find 2 to 8 players. Monopoly can be played with as few as 2 people up to 8 players at most.
Each number of players brings its own advantages and drawbacks so it is important to know them before you decide on how many people are going to play.
At the start of the game, both players will be evenly matched and find the game to last a long time.
Once someone gets lucky or makes a great move, they usually win the game without a chance for their opponent to catch up.
Do not let this deter you though if you only have two available players. It can still be very fun. Games can last over two hours if players are evenly matched and when someone appears to be winning, there's a lot of room for the losing players to stay in the game.
As only one person can win the game, more players means there will be more losers. Furthermore, there is a longer wait between turns, yet this isn't too much of an issue as Monopoly gives you a handful of options you can do when it's not your turn, until everyone wants to do an action at once.
Monopoly is intended to be played by people aged 8 or over. Younger players may not enjoy the game if they do not like to lose as the game requires some strategy to win.
It is recommended to help new and young players by offering tips and opting for a more co-operative playstyle. Choose a banker. This player is in charge of all the money, property, houses, and hotels still belonging to the bank.
The banker can still play the game, but they should make sure their own money is separate from the bank's. Set up the board.
Unfold the Monopoly board and lay it on a flat surface. Make sure each player has enough space to keep their money and property deeds in front of them.
You should also lay out the Chance and Community Chest cards on the board. They are marked in the center. Pick a game piece.
Each player gets a game piece to move around the board. The game comes with a large selection, but you can also play with any small object.
It does not matter what piece you choose as they all serve the same purpose. Before the game starts, the banker gives everybody their starting money.
Most players like to keep their lined up in front of them, but you can store your money any way you want as long as it is in front of you.
Players may also exchange money for different bills of the same value. Roll the dice to pick the first player. Whoever rolls the highest number goes first, and play then continues clockwise around the board.
You can use two dice or one, whichever you prefer. A quicker alternative is for the youngest or newest player to go first. This skips the initial dice rolling and gives them a small advantage.
After the first turn, play goes to the player on the left in a clockwise fashion. Part 2 of Roll the dice and move your game piece. Each player rolls the dice and moves their game piece the same number of spaces.
If you roll doubles, you get to move again after resolving the space you have landed on. Look at the space you landed on. Monopoly has many different kinds of spaces.
Most of them are properties that you can buy or pay rent on, but some of them require you to draw a card from one of two decks, collect money, or even go to jail.
Buy an unowned property when you land on it. If you are the first one to land on a spot with a colored stripe across the top, a railroad, or a utility, you may buy the property for the amount printed on the board.
The banker in turn gives the player the title deed for that property. Most players recommend buying every property you can as if you don't, the other players have a chance to get it for cheaper.
Auction any unsold property. If you land on an unowned property but choose not to buy it, then the property is auctioned and awarded to the highest bidder.
This rule is part of the official game but many people omit it at home. The player who initially declined to buy the property at the printed price can still participate in the auction.
If absolutely no one wants the property, it returns to the bank and the game resumes. Collect rent. If you land on someone else's property, you must pay them the rent printed on the title deed card for that property unless they have mortgaged the property.
Rents vary according to the price of the property, whether or not a player has a complete color set monopoly and how many buildings have been built there.
Buy all the properties in a colored group to get a monopoly. If you own all the properties in a colored group, you have a monopoly!
This is one of the main goals of the game--you can bankrupt other players easily if you have a monopoly.
Players with a monopoly get to charge double rent for their property on unimproved sites of that color set.
The reason rent is so high when you have a monopoly is based on real life business as no competitors means no need to fight for the lower price.
Build houses on your monopoly. If you have a monopoly, you can start to build houses on any of those properties to charge more rent.
You can find the building prices on your property deed. Additional notions and special rules can be found below the list. These will be referenced for your convenience.
Give this person the tray of money. Everyone rolls the dice. High number wins and then it proceeds clockwise around the circle.
You can only move in one direction and you must move the spaces rolled. This can keep happening until you do it three times in a row, which sends you to jail to end the streak.
To do this, you need to pay the cost shown on the board space to the bank from your money supply. You get that property card and now own this and can collect rent on it.
The rent you owe is shown on the property card and has to do with what from that group they own and if there are any improvements on it.
You pay that player from your money stash. See the full list at Specialty Spaces below. You can not trade in immunities or other metaphorical ideas.
To mortgage, flip it over and collect the mortgage value from the bank. When mortgaged, you cannot build on or collect rent.
Flip it back over and treat it like normal again. You can remortgage if you want. That is where you own all three or two in a few cases properties in one color group.
If the token has another monopoly it cannot add houses to it until it has 3 houses on each property of its first monopoly.
Token 4 could focus on buying up all the houses in the game, allowing it to outlast the other tokens. Token 5 is you, playing by whatever strategy you want to use.
The game ends when one token, or you, goes bankrupt, since it will probably be obvious who the winner will be, although you can play it out to the bitter end.
One variation is to allow a player to buy a house for a property he or she owns it they land on it, regardless of whether he or she owns the entire color block or not.
Once someone owns the set the normal rules about houses apply. Another option that will also speed things up is to shuffle all the unowned deed cards, take the top six from the top of the deck and place them in a row.
Put one up for auction by rolling one die. This provides some unexpectedness and allows for some strategizing since everyone knows what the next property up for auction is.
Once the auction is over the player takes their turn. A variation to the above rule is for a player to roll the dice and take their turn first.
After finishing their turn, such as buying a property, the die is rolled to determine which of the six properties is auctioned, and then the auction is conducted.
Do you buy everything you can and run out of funds, only to see that property you need turn up and have your opponent buy it for a rock-bottom price, or do you hold back and lose some good properties to your opponent at a cheap price?
Or do you hold out, hoping to land on that property you really want? Maybe not a game changer but it could be a lot of fun!
Any houses or hotels on the property are lost. The player receives no reimbursement of any kind. If other red properties have houses or hotels on them, they can remain but no more can be added until the player recovers Illinois Ave.
Most players like the red properties since they are landed on the most frequently, someone will think twice before acquiring Illinois Ave it there is the chance of taking a major loss for owning it.
Limit of two houses. Any fees paid to the bank, like street repairs or fines, go into Free Parking instead of the bank.
When someone lands on the Free Parking space they collect all the money. Most of us have ignored or do not know about the auction rule.
You can continue to ignore that rule or instead of having an auction make it a little punishing by not allowing the player who landed on it to buy it if they land on it again.
Since that would be hard to keep track of you could limit it to one trip around the board. Do you really want to grind your opponents into dust?
Or give everyone a fighting chance? Allow two hotels per property instead of one. Houses can also be added one at a time using the price listed on the deeds, so a player could have a hotel and four houses on a property.
Helpful if you happen to be an unlucky player who only got one or two monopolies. This will give you a fighting chance. Number 6 cards from 1 to 6.
Roll one die and use a movement card for the other die.Prev Section. Followinga slew of board games were created which featured the central concept of buying and selling land. Free Parking x1 — Nothing happens. Learning how to play Monopoly is easy! To play the game, buy qualifying food items at McDonald's and collect the game pieces that come with them. There are 3 different kinds of game pieces—Instant Win, Play Online, and Property Sets—so follow the instructions printed on them carefully to claim your prizes!. Each player is dealt 5 monopoly cards at the start of the game and then picks up 2 cards from the remaining draw pile at the beginning of each turn. Each player can play up to 3 cards per turn. A play is considered any time a card is played on the table (such as money into your bank, property cards on the table, action cards played into the middle, etc). Monopoly is a player board game where players buy properties and try to get the other players to go bankrupt. To start the game, choose one player to be the banker. The banker is responsible for changing out money, collecting bank fees, and distributing money for passing Go. To start the game, beginning with the banker, each player takes turns rolling the dice. The player who gets the highest total starts the game. The player places their token on the corner marked “go”, then throws the dice. The standard rules of international Monopoly tournament play dictate that games will last two hours, with the winner determined by net worth. Here are some Monopoly strategy tips: If you land on a property, and you have the cash, buy it.